We have made a balance update regarding skills and costs on May 8 as followings.
Check the below for more details.
Heroes to be Adjusted
Zirnitra | Scarlet Fang Adrias | Dreamflyer Rolomeu | Klea |
Amritah | Willow | Borodin | Valorous Sword Garrett Han |
Zonkaka | Kogabo | Worwick | Roddie Sabarus |
Gil | Riardo | Kilian | Kaito |
Reaumur | Alfred | Dilla |
Adjustment details
Active Skill | – Adjusted Stop to occur immediately after skill activation and to hit up to 8 times | |
– Increased the number of stacks of DMG Increase Buff and P-ATK Buff from 1 stack to 2 stacks. | ||
– Increased the number of stacks for Daybreak Domination from 2 to 4 stacks. | ||
– Added 10 seconds of Quick upon defeating an enemy. | ||
Normal Skill | – Increased max power from 48% to 58% (5★/6★ equipment: up to 60%) | |
– Reduced CT from 5 seconds to 4 seconds. | ||
– Added 11 seconds of Absolute CT Reduction (5 CT reduction every 2 seconds) and 5 seconds of Damage Cut to character when enemies are affected by Instinct. | ||
– Added 20% absorption to damage dealt. | ||
Ancient Skill | – Increased the duration of Vengeance Armor from 2 to 5 seconds. | |
– Added 5 stacks of DMG Reduction Buff and P-DEF Buff, both lasting 30 seconds. | ||
– Added 5 stacks of Counterattack Armor lasting 30 seconds (removes Restrict and grants 15 sec of CT Reduction to the character). | ||
Other | – Adjusted Active Skill effects |
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Active Skill | – Increased max power from 98% to 118% (6★ equipment: up to 120%) | |
– Adjusted to hit up to 8 times (up from 7). | ||
– Adjusted the timing of Quick and Speed to be granted upon skill activation. | ||
– Added 10 seconds of Debuffless and 15 seconds of CT Reduction Buff when enemies are affected by Invincibility. | ||
Normal Skill | – Increased max power from 48% to 58% (6★ equipment: up to 60%) | |
– Added a 5-second P-ATK Buff (6★ equipment: 8 sec). | ||
Counter Skill | – Adjusted Stun to hit up to 3 times (up from 1). | |
– Added a 15-second CT Reduction Buff and a 5-second Quick effect. |
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Active Skill | – Added 3 stacks of DMG Reduction Buff, P-DEF Buff, and M-DEF Buff, each lasting 10 seconds. | |
– Added an Absorb Stat Effect (Invincibility) inflicted on enemies within a 3.5m radius. | ||
– Added a 10-second Charm effect inflicted on enemies within a 10m radius (hits up to 3x). | ||
– Adjusted Buffless effect inflicted on enemies within a 10m radius (5★/6★ equipment: Buffless + M-DEF Debuff) to hit up to 3x (up from 1). | ||
Normal Skill | – Added a 9-second Fire Attribute Defense Buff (5★ equipment: 11 sec / 6★ equipment: 13 sec). | |
– Increased range from 3.5m to 10m | ||
– Added a self-healing effect with a 100% power boost. | ||
Other | – Adjusted Duel cost from 4 to 3 | |
– Added an Initial Effect to Passive Skill. ▼Details for Dreamflyer Rolomeu’s Initial Effect – 3 stacks of P-DEF Buff, M-DEF Buff, and DMG Reduction Buff, each lasting 30 seconds. |
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Active Skill | – Increased range from 4m to 5m. | |
– Expanded attack’s area-of-effect radius from 4m to 5m. | ||
Added a Knock-Up effect that hits every time the character attacks an enemy. | ||
– Adjusted the number of stacks of DMG Increase Buff and P-ATK Buff from 1 stack to 2 stacks each. | ||
– Added 2 stacks each of a DMG Increase Buff and a P-ATK Buff, each lasting 8 seconds when using 4★ equipment. *Adjusted to grant a DMG Increase Buff and a P-ATK Buff to character when using 4★ equipment as when using 5★/6★ equipment. |
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– Added an 8-second Damage Cut effect. | ||
– Now removes Block and 2 random Buffs from enemies. | ||
– Added a Knock-Up effect to Ground/Flying enemies. | ||
Normal Skill | – Increased max power from 46% to 48% (6★ equipment: up to 50%) | |
– Increased amount absorbed from damage dealt from 20% to 30%. | ||
Other | – Increased Shield of Vitality’s max durability from 25% to 200% and added DMG Taken Reduction. | |
– Added an Initial Effect to Passive Skill. ▼Details for Klea’s Initial Effect – 2 stacks of Status Effect Block lasting 30 seconds. |
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Active Skill | – Reduced CT at max Skill Level from 25 seconds to 20 seconds. | |
– Increased damage absorption from 10% to 20%. | ||
– Added minor damage and Knock-Up after dealing P-ATK. | ||
– Added 3 stacks of 15-second Status Effect Block, a 10-second CT Reduction Buff, a 5-second Quick effect, and a 5-second Speed effect when enemies are affected by Block. | ||
Normal Skill | – Increased damage absorption from 10% to 15%. | |
– Added a 3-second Quick effect to the character when affected by a Debuff. | ||
Other | – Increased Shield of Vitality’s max durability from 100% to 400% and added DMG Taken Reduction. | |
– Added an Initial Effect to Passive Skill. ▼Details for Amritah’s Initial Effect – 2 stacks of Vengeance Armor lasting 999 seconds (removes Stun and Paralysis from the character). – Added 3 stacks of DMG Reduction Buff, P-DEF Buff, and M-DEF Buff, each lasting 20 seconds. |
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Active Skill | – Added a 3-second Quick effect and a 15-second CT Reduction Buff to the character when enemies are affected by Debuffless. | |
– Increased the duration of Silence from 3 seconds to 10 seconds. | ||
– Increased the duration of DMG Increase Buff from 6 seconds to 13 seconds (6★ equipment: 15 sec) when using 5★ equipment. | ||
Added a 13-second (6★ equipment: 15 sec) M-ATK Buff when using 5★ equipment. | ||
Normal Skill | – Increased max power from 15% to 20%. | |
– A 5-second Paralysis effect and a 5-second Bind effect have been added, each with a 20% chance of being inflicted. | ||
Other | Added “Increases the character’s P-DEF and M-DEF according to the number of Wind Attribute party members” to the Passive Skill “Seraphili.” | |
– Added an Initial Effect to Passive Skill. ▼Details for Willow’s Initial Effect – 3 stacks of Block and Status Effect Block, each lasting 15 seconds. |
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Active Skill | – Added 1 stack of DMG Increase Buff lasting 10 seconds (5★/6★ equipment: 2 stacks for 10 sec) and a 9-second Quick effect. | |
– Now removes Toughness from enemies in a circle around the target before the attack commences. | ||
– Added a 10-second CT Reduction Buff every time an enemy is defeated. | ||
Normal Skill | – Increased max power from 45% to 80% | |
– Added a 10-second Toughness effect and 1 stack of DMG Reduction Buff lasting 10 seconds. | ||
– Increased P-ATK Buff from 3 seconds to 7 seconds (6★ equipment: 10 sec) when using 5★ equipment. | ||
– Increased chance of granting a P-DEF Buff from 50% to 100%. | ||
Counter Skill | – Removes Paralysis from the character. | |
Other | – Raised P-ATK and lowered M-ATK. | |
– Added an Initial Effect to Passive Skill. ▼Details for Borodin’s Initial Effect – 1 Stack of Counterattack Armor lasting 999 seconds (grants 2 stacks of Block lasting 20 sec and a 10-sec Quick effect) – 10-second Block Penetration – 2 stacks of Status Effect Block lasting 10 seconds. |
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Active Skill | – Added 2 stacks of Status Effect Block lasting 15 seconds. | |
– Added 6-second Quick. | ||
– Increased number of DMG Reduction Buff stacks from 1 stack to 2 stacks. | ||
– Expanded range of continuous area-of-effect attack from a 4m radius to a 6m radius. | ||
– Adjusted continuous area-of-effect attack’s maximum number of hits from 10 to 24. | ||
– Adjusted continuous area-of-effect attack to pull enemies toward the character on every hit. | ||
– Now removes DMG Reduction Buffs, P-DEF Buffs, and M-DEF Buffs from enemies after charging but before attacking. | ||
Normal Skill | – Reduced CT from 6 seconds to 5 seconds. | |
– Added 2 stacks of M-DEF Buff lasting 6 seconds (6★ equipment: 9 sec). | ||
Other | – Raised M-ATK and lowered P-ATK. | |
Adjusted Duel cost from 5 to 4 |
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Active Skill | – Reduced CT at max Skill Level from 30 seconds to 25 seconds. | |
– Added 1 stack of P-ATK Buff lasting 8 seconds. | ||
– Added a 50% chance to inflict 1 stack of P-DEF Debuff lasting 8 seconds on enemies every time an attack hits. | ||
Adjusted to target and attack 3 enemies in a 5m radius circle around the target in order of proximity to the target. *Enemies cannot be targeted multiple times. |
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Normal Skill | – Reduced CT from 7 seconds to 4 seconds. | |
– Added a 1-second CT Reduction Buff. | ||
– Added a P-ATK Debuff, a P-DEF Debuff, and Bind to enemies, lasting for 6 seconds each. | ||
– Increased duration of Slow-Move from 3 seconds to 6 seconds when using 6★ equipment. | ||
– Adjusted Debuffs to be inflicted immediately. | ||
Other | – Raised P-ATK and lowered M-ATK. | |
Adjusted Duel cost from 5 to 4 | ||
– Added an Initial Effect to Passive Skill. ▼Details for Zonkaka’s Initial Effect – 2 stacks of Vengeance Armor lasting 30 seconds (removes 3 random Debuffs and grants a 10-sec Quick effect and 5 stacks of P-ATK Buff lasting 10 sec). – 2 stacks of Counterattack Armor lasting 30 seconds (5-sec Earth Attribute Attack Buff to character). |
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Active Skill | – Extended duration of Bind from 4 seconds to 6 seconds. | |
– Extended duration of Restrict from 4 seconds to 6 seconds. | ||
– Added Absorb Stat Effect (absorbs enemy P-DEF Buffs and M-DEF Buffs). | ||
Normal Skill | – Increased max power from 80% to 90% (5★ equipment: max 100%, 6★ equipment: max 110%) | |
– Added a DMG Increase Buff lasting 11 seconds (6★ equipment: 14 sec) when using 5★ equipment. | ||
Other | – Adjusted details of the Vengeance Armor Initial Effect – Increased number of Vengeance Armor stacks from 2 to 3 stacks. – Added 1 stack of P-DEF Debuff lasting 20 seconds. – Added 1 stack of M-DEF Debuff lasting 20 seconds. – Now removes Sleep from the character. – Adjusted order so that Silence is inflicted last. |
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Active Skill | – Added 1 stack of Vengeance Armor lasting 5 seconds (grants 5 sec of Invincibility Piercing to the character). | |
– Increased max power from 840% to 950% (5★/6★ equipment: up to 1,000%). | ||
– Reduced CT at max Skill Level from 50 seconds to 40 seconds. | ||
– Now removes 3 random Buffs from enemy before attack commences. | ||
– Added Knock-Up effect. | ||
– Increased damage against Gimmicks. | ||
Normal Skill | – Added 4-second Quick effect. | |
– Reduced CT from 8 seconds to 6 seconds. | ||
– Increased max power from 104% to 150%. | ||
– Increased damage against Gimmicks. | ||
Other | – Added Area-of-Effect Specialty. | |
– Added an Initial Effect to Passive Skill. ▼Details for Worwick’s Initial Effect – 2 stacks of Status Effect Block lasting 30 seconds. – 1 stack of Counterattack Armor lasting 30 seconds (grants a 10-sec CT Reduction Buff to the character). – 1 stack of AS Power Gathering lasting 30 seconds (up to 300% per stack). – Added 3 stacks of DMG Reduction Buff, P-DEF Buff, and M-DEF Buff, each lasting 30 seconds. |
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Active Skill | – Increased range from 5m to 20m. | |
– Added Absorb Stat Effect (absorbs enemy Invincibility, Block, Damage Cut, DMG Increase Buffs, P-ATK Buffs, DMG Reduction Buffs, P-DEF Buffs, and M-DEF Buffs). | ||
– Added a 4-second Quick effect. | ||
– Added a DMG Reduction Buff, a P-DEF Buff, and an M-DEF Buff, each lasting 15 seconds. | ||
Normal Skill | – Increased range from 2m to 3m. | |
– Increased max power from 140% to 300%. | ||
– Added 2 stacks of P-DEF Buff, M-DEF Buff, and DMG Reduction Buff, each lasting 5 seconds (6★ equipment: 3 stacks for 5 sec). | ||
– Adjusted to grant a guaranteed DMG Increase Buff to the character prior to attack when using 5★/6★ equipment. | ||
– Increased damage against Gimmicks. | ||
Other | – Raised P-ATK and lowered M-ATK. | |
Adjusted Duel cost from 5 to 4 | ||
– Added an Initial Effect to Passive Skill. ▼Details for Roddie Sabarus’s Initial Effect – 2 stacks of Vengeance Armor lasting 30 seconds (removes Buffless from the character). – 1 stack of Counterattack Armor lasting 30 seconds (3-sec Damage Cut and 3-sec CT Reduction Buff to the character). |
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Active Skill | – Increased range from 10m to 11m. | |
– Increased max power from 48% to 91% (5★ equipment: max 96%, 6★ equipment: max 100%). | ||
– Added 1 stack of DMG Increase Buff and M-ATK Buff, each lasting 5 seconds (5★/6★ equipment: 2 stacks for 5 sec each). | ||
– Now grants allies 1 stack of DMG Reduction Buff lasting 15 seconds for each tick of health recovery. | ||
– Also grants an additional 3 stacks of DMG Reduction Buff lasting 15 seconds for each tick of health recovery if allies are Earth Attribute. | ||
– Increased max power of ally health recovery from 10% to 50%. | ||
Normal Skill | – Increased range from 10m to 11m. | |
– Increased attack number from 3x to 4x. | ||
– Adjusted damage increase from 10% to 40% (5★ equipment: 45%, 6★ equipment: 50%) when enemies are affected by Petrify. | ||
Other | – Added Initial CT Reduction to Passive Skill. | |
Added “Increases the character’s P-DEF and M-DEF according to the number of Earth Attribute party members” to the Passive Skill “Geophili.” | ||
– Added an Initial Effect to Passive Skill. ▼Details for Gil’s Initial Effect – 5 seconds of Invincibility – 10-sec Quick |
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Active Skill | – Increased range from 8m to 11m | |
– Expanded attack’s area-of-effect radius from 2.5m to 5m. | ||
– Increased max power from 310% to 670% (5★ equipment: max 690%, 6★ equipment: max 700%). | ||
– Added 1 stack of M-ATK Buff lasting 7 seconds. | ||
– Now inflicts Burn, Silence, Petrify, and Freeze on enemies for 3 seconds each. | ||
– Added Quick and 3 stacks of Status Effect Block, each lasting 10 seconds, followed by a 100% increase in damage after consuming all Magic Power Charge stacks when Magic Power Charge reaches 10 stacks. | ||
– Added 5 stacks of Magic Power Charge lasting 999 seconds at the end of the Skill. | ||
Normal Skill | – Increased range from 8m to 11m | |
– Increased max power from 180% > 250%. | ||
– Added 1 stack of M-ATK Buff lasting 8 seconds. | ||
– Added Absorb Stat Effect (absorbs enemy Invincibility and Block). | ||
Other | – Added an Initial Effect to Passive Skill. ▼Details of Riardo’s Initial Effect – 5 stacks of Magic Power Charge lasting 999 seconds. – 18-second Quick effect. |
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Active Skill | – Added Block Penetration and a DMG Increase Buff, both of which last for 12 seconds. | |
– Added 7-sec Quick, 7-sec Speed, and 5 stacks each of M-ATK Buff and DMG Increase Buff, both of which last for 7 seconds. | ||
– Added 1 stack of Claw Knight lasting 15 seconds at the end of the Skill. | ||
Normal Skill | – Increased max power from 42% to 50%. | |
– Added 2 stacks each of DMG Reduction Buff and P-DEF Buff, each lasting 10 seconds. | ||
– Now inflicts 1 stack of M-ATK Debuff on enemies lasting for 7 seconds. | ||
– Added Damage Cut, and 2 stacks each of P-DEF Buff, M-DEF Buff, and DMG Reduction Buff, each lasting for 10 seconds, every time an enemy is defeated. | ||
Other | – Adjusted Movement Speed from 1.8 to 3.2. | |
Adjusted Duel cost from 5 to 4 | ||
– Added Magic Adept to Passive Skill. | ||
– Added an Initial Effect to Passive Skill. ▼Details for Kilian’s Initial Effect – 5 stacks of Status Effect Block lasting 30 seconds. – 7-second Speed effect. – 7-second Quick effect. – 10-second DMG Reduction Buff. – 10-second P-DEF Buff. – 10-second M-DEF Buff. |
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Active Skill | – Added 3 stacks of DMG Increase Buff lasting 7 seconds. | |
– Increased number of DMG Increase Buff stacks from 1 to 3 when using 5★/6★ equipment. | ||
– Increased max power from 330% to 680% (5★/6★ equipment: max 700%). | ||
– Added a 10-second CT Reduction Buff and a 5-second Quick effect every time an enemy is defeated. | ||
– Added 1 stack of Claw Knight lasting 15 seconds at the end of the Skill. | ||
Other | – Added Initial CT Reduction to Passive Skill. | |
– Added an Initial Effect to Passive Skill. ▼Details for Kaito’s Initial Effect – 2 stacks of Counterattack Armor lasting 20 seconds (8-sec Freeze). |
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Active Skill | – Damage increases based on number of different buffs enemy has (10% for each up to a maximum of 5). | |
– Lengthened DMG Increase Buff (4->10 sec), added a 10-second M-ATK Buff, lengthened Light Attribute buffs (2->10 sec), and lengthened Invincibility Piercing (6->10 sec) when using 5★/6★ equipment. | ||
– Added 1 stack of Claw Knight lasting 15 seconds at the end of the Skill. | ||
Normal Skill | – Increased max power from 180% to 200%. | |
– Reduced CT from 5 seconds to 3 seconds. | ||
Other | – Added an Initial Effect to Passive Skill. ▼Details for Reaumur’s Initial Effect. – 2 stacks of Vengeance Armor lasting 20 seconds (3-sec Damage Cut to the character). |
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Active Skill | – Added 15-second Debuffless to the character. | |
– Added a 15-second DMG Reduction Buff to allies. | ||
– Added 2 stacks of Claw Knight lasting 30 seconds to allies (excluding the character) who are affected by Claw Knight. | ||
– Added 1 stack of Claw Knight lasting 20 seconds at the end of the Skill. | ||
Normal Skill | – Increased range from 20m to 15m | |
– Added a DMG Increase Buff lasting 15 seconds (5★ equipment: 20 sec, 6★ equipment: 21 sec). | ||
– Changed to prioritize targeting nearby allies. | ||
– Added 1 stack of Claw Knight lasting 20 seconds at the end of the Skill. | ||
Other | Adjusted Duel cost from 5 to 4 | |
– Added Initial CT Reduction to Passive Skill. |
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Active Skill | – Increased max power from 250% to 450% (6★ equipment: up to 500%). | |
– Now creates a 15m-radius zone around the character lasting up to 5 seconds that deals M-ATK at 100% power to enemies in the zone while also removing 3 random buffs and inflicting them with 20 seconds of Silence and Shackle (5★/6★ equipment: 25 sec of Silence, Paralysis, and Shackle). *Remove Buff, Silence, Paralysis, Shackle, and M-ATK at 100% power are limited to 1 hit per target (not continuous). |
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Normal Skill | – Increased max power from 160% to 190% (6★ equipment: up to 200%). | |
– Added 2 stacks of M-DEF Debuff lasting 10 seconds that are inflicted before M-ATK is dealt (5★/6★ equipment: 2 stacks for 15 sec). |
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