Battle
Fixed Damage
These take into account factors such as your opponent's max HP and your character's P-ATK/M-ATK to determine your maximum damage.
The influence of parameters and status effects on damage inflicted is also different from normal battles, so please check the details below.
Related Stats
Stats | Relation with Fixed Damage |
---|---|
The character’s attack power | Related *For damage rates only |
The character’s defense power | not related |
Attribute Compatibility | not related |
Traits: Slash, Blunt, Spear, Magical | not related |
Movement type: Ground, Flying | not related |
Damage ratio against Gimmick | Damage dealt against Gimmick such as tower or Caravan can be affected |
Related Status Effects
Status Effects | Relation with Fixed Damage |
---|---|
P-DEF Up by the Petrify of the opponent / M-DEF Up by Crystallization / Taken Damage Increase by Sleep / P-DEF Up / P-DEF Down / M-DEF UP/ M-DEF Down / All Attributes Defense Buff / DMG Reduction / Isolated All Attributes Attack Buff of the character itself / DMG Increase |
not related |
The character’s Curse / Evil Spirit | Don’t reflected damage |
The character’s Darkness / Arctic Cold | Possibility of the Damage miss |
P-ATK Up / P-ATK Down / M-ATK Up / M-ATK Down of the character itself | Affects the increased multiplier limit of ATK *Only for Percentage Damage |
Invincibility Piercing of the character itself | Invincibility can be pierced |
Invincibility, DMG Stop, Block of the opponent | Can't Penetrate |
Opponent’s Neutral Attribute Barrier | Barrier’s durability decreases. |
Opponent’s Earth/Water/Fire/Wind/Light/Dark Attribute Barrier | Barrier’s durability DO NOT decrease, since fixed damage don’t have attribute. |