Close

CARAVAN STORIES

Search with Keywords

SmartPhone/tablet

Help

Battle

Fixed Damage

Fixed Damage refers to both Ratio Damage, which is determined as a percentage of your opponent's maximum HP, and Set Value Damage, which is a predetermined set amount of damage that ignore your target's defense and attributes.
These take into account factors such as your opponent's max HP and your character's P-ATK/M-ATK to determine your maximum damage.
The influence of parameters and status effects on damage inflicted is also different from normal battles, so please check the details below.

Related Stats
Stats Relation with Fixed Damage
The character’s attack power Related
*For damage rates only
The character’s defense power not related
Attribute Compatibility not related
Traits: Slash, Blunt, Spear, Magical not related
Movement type: Ground, Flying not related
Damage ratio against Gimmick Damage dealt against Gimmick such as tower or Caravan can be affected


Related Status Effects
Status Effects Relation with Fixed Damage
P-DEF Up by the Petrify of the opponent / M-DEF Up by Crystallization / Taken Damage Increase by Sleep / P-DEF Up / P-DEF Down / M-DEF UP/ M-DEF Down / All Attributes Defense Buff / DMG Reduction / Isolated
All Attributes Attack Buff of the character itself / DMG Increase
not related
The character’s Curse / Evil Spirit Don’t reflected damage
The character’s Darkness / Arctic Cold Possibility of the Damage miss
P-ATK Up / P-ATK Down / M-ATK Up / M-ATK Down of the character itself Affects the increased multiplier limit of ATK
*Only for Percentage Damage
Invincibility Piercing of the character itself Invincibility can be pierced
Invincibility, DMG Stop, Block of the opponent Can't Penetrate
Opponent’s Neutral Attribute Barrier Barrier’s durability decreases.
Opponent’s Earth/Water/Fire/Wind/Light/Dark Attribute Barrier Barrier’s durability DO NOT decrease,
since fixed damage don’t have attribute.


Back to Top